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The profile · researched 10 September 2026
Twenty-five years of grand strategy music leave the screen for a Stockholm stage
Paradox in Concert is the first live symphonic performance of the music from Paradox Interactive's strategy games, from Europa Universalis to Stellaris. It premieres at Stockholm Waterfront on 26 September 2026 with the Stockholm Concert Orchestra, and it is the only date on sale.
Where the music comes from
Paradox in Concert is not a band or a touring orchestra with a back catalogue of its own. It is a one-off production built around the game scores of Paradox Interactive, the Stockholm publisher whose grand strategy titles have soundtracked hundreds of hours of play for a very particular kind of audience: people who spend evenings managing dynasties, economies and interstellar empires from a map.
The studio side of that company, Paradox Development Studio, was founded in Stockholm in 1995. The publisher, Paradox Interactive, came into being in 1999 when the original company split. The first Europa Universalis arrived in 2000, and it is that date the concert's billing counts from when it promises twenty-five years of music. Hearts of Iron followed in 2002, Victoria in 2003 and Crusader Kings in 2004. Stellaris, the studio's science-fiction departure, was released on 9 May 2016.
Those five series are the ones named on the programme. Each has been rebuilt at least once: Crusader Kings III in 2020, Victoria 3 in 2022, Hearts of Iron IV in 2016 and Europa Universalis V in 2025, the last developed by Paradox Tinto in Sitges rather than in Stockholm. Every generation brought new music, which is why the concert can draw on a quarter of a century of material from a single company.
The composers behind the scores
The concert credits its music to a group of composers led by Andreas Waldetoft. Waldetoft describes a decade-long tenure as head composer at Paradox Interactive, covering Stellaris, Hearts of Iron, Crusader Kings and Europa Universalis, and now runs an independent studio with more than twenty years in game music behind him. On Stellaris he shares the credit with Bert Meyer.
The remaining names on the bill are Daniel Kadawatha, George Strezov, Håkan Glänte, Jonatan Järpehag, Martin Hall, Philip Wareborn, Robin Birner and Yannick Süß. The production does not say which pieces each of them wrote, and the running order has not been published, so it is not possible to say in advance how the evening divides between the older historical scores and the newer material.
What the billing does make clear is the register the arrangements are aiming for. The organisers describe a hybrid orchestra that merges classical orchestral weight with modern electronic textures, which fits a catalogue that runs from medieval Europe through the industrial nineteenth century to deep space.
The work that matters
Because the subject is a body of game soundtracks rather than a discography, the records that count are the games themselves and the scores written for them. Europa Universalis, Hearts of Iron, Victoria and Crusader Kings are the historical core, and their music is the sound most long-standing Paradox players will recognise. The concert's title track, in effect, is whatever the arrangers have drawn from those four series.
Stellaris is the commercial outlier and the reason the space music sits alongside the period pieces. It sold more than 200,000 copies in its first twenty-four hours, breaking the publisher's previous day-one revenue record, passed 500,000 by 21 June 2016 and had exceeded three million by 12 May 2020. Its score, with Waldetoft and Meyer credited, is the one most likely to be familiar to listeners who came to the company through the sci-fi game rather than the history.
Vocal music is a specific part of the pitch. Mia Stegmar, the voice heard on the Hearts of Iron and Stellaris soundtracks, is booked to sing with the orchestra, so the parts that exist on record as her voice will be performed by the same singer rather than a stand-in.
Where things stand in September 2026
As of early September 2026 there is one performance announced: Saturday 26 September 2026 at Stockholm Waterfront Congress Centre, at Nils Ericsons Plan 4 in central Stockholm. The organisers describe it as the first time this music has been performed live, and there is no announced second date, no tour and no touring version of the production. Anyone who wants to hear it in a hall has one option.
The bill is fixed. The Stockholm Concert Orchestra provides the symphonic core, with the Swedish conductor and arranger Johan Siberg on the podium for the premiere. Storkyrkans Kammarkör, the chamber choir of Stockholm Cathedral, handles the choral writing. Stegmar sings. Kalabalik, a Stockholm group that plays contemporary music on historical Viking and medieval instruments, joins for material that suits that sound, which in this catalogue almost certainly means the Crusader Kings end of the programme.
Tickets were on sale through Ticketmaster in September 2026 in four tiers. The top tier bundles front-row seats with a pre-show gathering with game directors and developers, a welcome drink, a signed limited-edition vinyl, a collector's booklet, a t-shirt and an A2 print. A premium tier carries the booklet and the print. Standard and gallery tickets are reserved seating only. Prices were not published on the pages the production controls, and this profile does not quote them.
What the evening will look like
The format is straightforward. Doors open at 18:00 and the performance begins at 19:30. It runs as two acts of roughly an hour each with a twenty-minute interval. The orchestra's own listing has the evening ending at 22:00, while a third-party listing says 21:30, so the honest reading is a little over two hours in the hall including the break.
The performance is instrumental apart from the choir and Stegmar's vocals, with announcements made in English rather than Swedish, an acknowledgement that a good share of the audience will be travelling in from outside Sweden for a company whose games are sold worldwide. Staging combines lighting design with cinematic visuals drawn from the games, which is the standard grammar of game-music concerts and, for a catalogue built on maps and interfaces rather than cutscenes, a genuine question of what will actually appear on the screens.
The age limit is eleven, or seven with an adult. There is no support act in the usual sense. The additional performers, Kalabalik and the choir, are woven into the programme rather than billed as openers, and the developer meet-and-greet is a ticketed extra before the doors rather than a warm-up on stage.
What cannot yet be said
There are no reviews, because there has not been a performance. The premiere is still ahead, so nothing exists to quote on how the arrangements land, how the electronic elements sit against the strings, or whether a two-hour programme built on background music for long strategy sessions can hold a seated hall. Those are reasonable questions and the only way to answer them is to be in Stockholm on 26 September.
Equally, the production has not published a setlist, a running order, or the split of material between the five series. It has not said whether any of the composers will appear, and it has not announced a recording, although the presence of a signed vinyl in the top ticket tier suggests at least some of the music exists in a pressed form. The picture will be clearer once the first night has happened and once Paradox says whether one Stockholm evening is the whole story or the start of something that travels.
The show, now
The one announced performance is on Saturday 26 September 2026 at Stockholm Waterfront Congress Centre. Doors open at 18:00 and the concert starts at 19:30, running as two acts of about an hour each with a twenty-minute interval, so a little over two hours in the hall. The Stockholm Concert Orchestra plays under conductor and arranger Johan Siberg, with the Stockholm Cathedral chamber choir Storkyrkans Kammarkör, soundtrack vocalist Mia Stegmar and the historical-instrument group Kalabalik folded into the programme rather than billed as a support act. Music comes from Crusader Kings, Europa Universalis, Hearts of Iron, Victoria and Stellaris, with lighting and cinematic visuals from the games; announcements are in English and the age limit is eleven, or seven with an adult. No setlist has been published, and because this is the premiere there are no reviews or fan accounts of the show yet. Tickets run from standard and gallery reserved seating through a premium tier with a booklet and print to a VIP package with front-row seats, a pre-show meeting with developers, a signed vinyl and merchandise.
Researched from paradoxinteractive.com · stockholmconcertorchestra.com · en.wikipedia.org · en.wikipedia.org · andreaswaldetoft.com · happeningnext.com
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